Mathrunner

Mobile educational game for learning number patterns in 2nd grade mathematics.

https://denizercana.itch.io/math-runner-2

About the project

Math Runner was developed as part of my master’s thesis with Dr. Fırat Sarsar. The project focused on designing, developing, and testing a digital educational game for the “patterns” topic in the 2nd grade mathematics curriculum. The game was designed to help students practice recognizing numerical patterns through a colorful runner-style gameplay experience.

Mathrunner

Mobile educational game for learning number patterns in 2nd grade mathematics.

About the project

Math Runner was developed as part of my master’s thesis with Dr. Fırat Sarsar. The project focused on designing, developing, and testing a digital educational game for the “patterns” topic in the 2nd grade mathematics curriculum. The game was designed to help students practice recognizing numerical patterns through a colorful runner-style gameplay experience.

Math Runner was developed as part of my master’s thesis with Dr. Fırat Sarsar. The project focused on designing, developing, and testing a digital educational game for the “patterns” topic in the 2nd grade mathematics curriculum.

Game Prototype

About Project

ProductiveMath is a Gates Foundation funded AI platform designed to help teachers bring productive failure into middle school algebra classrooms. Instead of giving students direct instruction first, productive failure invites them to explore challenging problems, test ideas, make mistakes, and learn through discussion.


The platform helps teachers create story-based algebra problems, adjust difficulty, anticipate student misconceptions, and prepare classroom discussion support while keeping teachers in control of the final design.

The project followed an educational digital game design process that included content development, game design, development, testing, revision, and evaluation. The game was tested with the target audience, and student feedback informed several improvements.


The project also proposed an Educational Digital Game Design Model. The framework guided the development of Math Runner through content development, technical and instructional game design, game development, prototype testing, revision, and final testing.


About Project

The project followed an educational digital game design process that included content development, game design, development, testing, revision, and evaluation. The game was tested with the target audience, and student feedback informed several improvements, including changes to character models, tutorial support, obstacle difficulty, question quantity, camera angle, font size, and screen layout.

The project followed an educational digital game design process that included content development, game design, development, testing, revision, and evaluation. The game was tested with the target audience, and student feedback informed several improvements, including changes to character models, tutorial support, obstacle difficulty, question quantity, camera angle, font size, and screen layout.

The platform helps teachers create story-based algebra problems, adjust difficulty, anticipate student misconceptions, and prepare classroom discussion support while keeping teachers in control of the final design.

The project also proposed an Educational Digital Game Design Model. The framework guided the development of Math Runner through content development, technical and instructional game design, game development, prototype testing, revision, and final testing. Subject matter expert feedback was included throughout the process to support both mathematical accuracy and instructional quality.

Materials

  1. Master’s Thesis [Turkish]
    Turkish master’s thesis examining teacher and student opinions about Math Runner, an educational digital game developed for the 2nd grade mathematics “patterns” topic.

  2. Defense Presentation
    Thesis defense slides summarizing the research purpose, game design process, implementation, findings, revisions, and evaluation.

Materials

  1. Master’s Thesis [Turkish]
    Turkish master’s thesis examining teacher and student opinions about Math Runner, an educational digital game developed for the 2nd grade mathematics “patterns” topic.

  2. Defense Presentation
    Thesis defense slides summarizing the research purpose, game design process, implementation, findings, revisions, and evaluation.


  1. Master’s Thesis [Turkish]
    Turkish master’s thesis examining teacher and student opinions about Math Runner, an educational digital game developed for the 2nd grade mathematics “patterns” topic.

  2. Defense Presentation
    Thesis defense slides summarizing the research purpose, game design process, implementation, findings, revisions, and evaluation.

Using a Learning Experience Design approach, we followed a design thinking process that included empathy work, problem definition, persona development, course journey mapping, prototyping, and peer heuristic evaluation.

The project also proposed an Educational Digital Game Design Model. The framework guided the development of Math Runner through content development, technical and instructional game design, game development, prototype testing, revision, and final testing. Subject matter expert feedback was included throughout the process to support both mathematical accuracy and instructional quality.