I’m Deniz or Denise,
a PhD student.

I’m a PhD student in the Educational Technology program at the University of Florida, working in the Class Lab

I’m Deniz or Denise,
a PhD student.

I’m a PhD student in the Educational Technology program at the University of Florida, working in the Class Lab

My Research Areas

AI in Education

Designing and evaluating AI-powered learning tools that support teaching and strengthen students’ cognitive skills.

AI in Education

Designing and evaluating AI-powered learning tools that support teaching and strengthen students’ cognitive skills.

Human Computer Interaction

Using human-centered design, prototyping, and usability testing to build intuitive educational technologies for real users.

Human Computer Interaction

Using human-centered design, prototyping, and usability testing to build intuitive educational technologies for real users.

Instructional Design

Creating learning experiences grounded in cognitive and instructional theory to promote deeper understanding and skill development.

Instructional Design

Creating learning experiences grounded in cognitive and instructional theory to promote deeper understanding and skill development.

Game-Based Learning Design

Developing educational games that foster engagement, motivation, and learning through evidence-based game design principles.

Game-Based Learning Design

Developing educational games that foster engagement, motivation, and learning through evidence-based game design principles.

My Research Areas

AI in Education

Designing and evaluating AI-powered learning tools that support teaching and strengthen students’ cognitive skills.

Human Computer Interaction

Using human-centered design, prototyping, and usability testing to build intuitive educational technologies for real users.

Instructional Design

Creating learning experiences grounded in cognitive and instructional theory to promote deeper understanding and skill development.

Game-Based Learning Design

Developing educational games that foster engagement, motivation, and learning through evidence-based game design principles.

About Lab

Class Lab

Creative Learning through AI & Stealth Assessment in STEM

Under the supervision of Dr. Seyedahmad Rahimi, we focus on assessing and fostering students' 21st-century skills and STEM-related knowledge acquisition. Toward that Class lab designs, develops, and evaluates immersive learning environments (e.g., educational games) equipped with Stealth Assessment and Educational Data Mining, Learning Analytics, and Natural language Processing models.

About Me

My research integrates generative AI, game-based learning, HCI, and UI/UX design to create and evaluate interactive learning environments grounded in learning theories. I have contributed to the development of multiple research prototypes, including an AI-driven web-based platforms and educational games.

JAN 2024 - PRESENT

Graduate Research Assistant

Gates Foundation funded PRODUCTIVE project, led by Dr. Seyedahmad Rahimi (PI). I helped design an AI-powered math problem generator through Figma prototyping, educator-informed UX design, and iterative usability testing.

JAN 2024 - PRESENT

Graduate Research Assistant

Gates Foundation funded PRODUCTIVE project, led by Dr. Seyedahmad Rahimi (PI). I helped design an AI-powered math problem generator through Figma prototyping, educator-informed UX design, and iterative usability testing.

AUG 2023 - DEC 2023

Graduate Teaching Assistant

I thought EME 3813 and EME 2040, delivering modules, designing activities, and providing feedback. I also supported IDS 2935 as a third instructor, facilitating online discussions/labs and assisting with course and technical questions.

AUG 2023 - DEC 2023

Graduate Teaching Assistant

I thought EME 3813 and EME 2040, delivering modules, designing activities, and providing feedback. I also supported IDS 2935 as a third instructor, facilitating online discussions/labs and assisting with course and technical questions.

About Lab

Class Lab

Creative Learning through AI & Stealth Assessment in STEM

Under the supervision of Dr. Seyedahmad Rahimi, we focus on assessing and fostering students' 21st-century skills and STEM-related knowledge acquisition. Toward that Class lab designs, develops, and evaluates immersive learning environments (e.g., educational games) equipped with Stealth Assessment and Educational Data Mining, Learning Analytics, and Natural language Processing models.

About Me

My research integrates generative AI, game-based learning, HCI, and UI/UX design to create and evaluate interactive learning environments grounded in learning theories. I have contributed to the development of multiple research prototypes, including an AI-driven web-based platforms and educational games.

JAN 2024 - PRESENT

Graduate Research Assistant

Gates Foundation funded PRODUCTIVE project, led by Dr. Seyedahmad Rahimi (PI). I helped design an AI-powered math problem generator through Figma prototyping, educator-informed UX design, and iterative usability testing.

AUG 2023 - DEC 2023

Graduate Teaching Assistant

I thought EME 3813 and EME 2040, delivering modules, designing activities, and providing feedback. I also supported IDS 2935 as a third instructor, facilitating online discussions/labs and assisting with course and technical questions.

My Works

Projects

Process

Latest dissemination

Process

Latest dissemination

Contact

Let's get in touch.

Contact

Got a project in mind? Let's get in touch.

I’m Deniz or Denise,
a PhD student.

I’m a PhD student in the Educational Technology program at the University of Florida, working in the Class Lab

My Research Areas

AI in Education

Designing and evaluating AI-powered learning tools that support teaching and strengthen students’ cognitive skills.

AI in Education

Designing and evaluating AI-powered learning tools that support teaching and strengthen students’ cognitive skills.

Human Computer Interaction

Using human-centered design, prototyping, and usability testing to build intuitive educational technologies for real users.

Human Computer Interaction

Using human-centered design, prototyping, and usability testing to build intuitive educational technologies for real users.

Instructional Design

Creating learning experiences grounded in cognitive and instructional theory to promote deeper understanding and skill development.

Instructional Design

Creating learning experiences grounded in cognitive and instructional theory to promote deeper understanding and skill development.

Game-Based Learning Design

Developing educational games that foster engagement, motivation, and learning through evidence-based game design principles.

Game-Based Learning Design

Developing educational games that foster engagement, motivation, and learning through evidence-based game design principles.

About Lab

Class Lab

Creative Learning through AI & Stealth Assessment in STEM

Under the supervision of Dr. Seyedahmad Rahimi, we focus on assessing and fostering students' 21st-century skills and STEM-related knowledge acquisition. Toward that Class lab designs, develops, and evaluates immersive learning environments (e.g., educational games) equipped with Stealth Assessment and Educational Data Mining, Learning Analytics, and Natural language Processing models.

About Me

My research integrates generative AI, game-based learning, HCI, and UI/UX design to create and evaluate interactive learning environments grounded in learning theories. I have contributed to the development of multiple research prototypes, including an AI-driven web-based platforms and educational games.

JAN 2024 - PRESENT

Graduate Research Assistant

Gates Foundation funded PRODUCTIVE project, led by Dr. Seyedahmad Rahimi (PI). I helped design an AI-powered math problem generator through Figma prototyping, educator-informed UX design, and iterative usability testing.

JAN 2024 - PRESENT

Graduate Research Assistant

Gates Foundation funded PRODUCTIVE project, led by Dr. Seyedahmad Rahimi (PI). I helped design an AI-powered math problem generator through Figma prototyping, educator-informed UX design, and iterative usability testing.

AUG 2023 - DEC 2023

Graduate Teaching Assistant

I thought EME 3813 and EME 2040, delivering modules, designing activities, and providing feedback. I also supported IDS 2935 as a third instructor, facilitating online discussions/labs and assisting with course and technical questions.

AUG 2023 - DEC 2023

Graduate Teaching Assistant

I thought EME 3813 and EME 2040, delivering modules, designing activities, and providing feedback. I also supported IDS 2935 as a third instructor, facilitating online discussions/labs and assisting with course and technical questions.

Check out some of the projects

My Works

Process

Latest dissemination

Contact

Let's get in touch.