I’m a PhD candidate in Educational Technology at the University of Florida. My work explores how GenAI, game-based learning, and human-centered learning technologies can support learning.

I’m Deniz

I’m a PhD candidate in the Educational Technology program at the University of Florida.

About Me

My research integrates generative AI, game-based learning, HCI, and UI/UX design to create and evaluate interactive learning environments grounded in learning theories.

AUG 2026 – PRESENT

Graduate Teaching Assistant

University of Florida, School of Teaching and Learning Teaching EME 2040: Introduction to Educational Technology and EME 3813: Technology-Enhanced Learning Environments across online and face-to-face.

JUNE 2026 – PRESENT

Instructional Designer

UF E-Learning, Technology and Communications (ETC) Designing interactive and accessible professional learning experiences for K–12 educators through projects with the Florida Department of Education and Alachua County Public Schools.

About Me

My research integrates generative AI, game-based learning, HCI, and UI/UX design to create and evaluate interactive learning environments grounded in learning theories. I have contributed to the development of multiple research prototypes, including an AI-driven web-based platforms and educational games.

JAN 2024 - PRESENT

Graduate Research Assistant

Gates Foundation funded PRODUCTIVE project, led by Dr. Seyedahmad Rahimi (PI). I helped design an AI-powered math problem generator through Figma prototyping, educator-informed UX design, and iterative usability testing.

AUG 2023 - DEC 2023

Graduate Teaching Assistant

I thought EME 3813 and EME 2040, delivering modules, designing activities, and providing feedback. I also supported IDS 2935 as a third instructor, facilitating online discussions/labs and assisting with course and technical questions.

Portfolio

ProductiveMath

ProductiveMath

Gamerate

Gamerate

Geoquest

Geoquest

Academic Projects

3 projects

Hover to explore
AI Teacher Training

AI Teacher Training

Engineering Course Material Design

Engineering Course Material Design

Elementary School Sandbox Material Design

Elementary School Sandbox Material Design

Instructional Design

3 projects

Hover to explore
Bloom

Bloom

MathRunner

MathRunner

Rise

Rise

Educational Games

3 projects

Hover to explore
Bloom

Bloom

MathRunner

MathRunner

Rise

Rise

Educational Games

3 projects

Hover to explore

Deniz's website

Deniz's website

I’m a PhD candidate in the Educational Technology program at the University of Florida.

Work Areas

Research

I study the design and evaluation of AI-powered and game-based learning environments, with a focus on learning, interaction, and human-centered design.

Teaching

I design learner-centered experiences grounded in learning theory, hands-on exploration, scaffolding, and actionable feedback across face-to-face and digital environments.

Teaching

I design learner-centered experiences grounded in learning theory, hands-on exploration, scaffolding, and actionable feedback across face-to-face and digital environments.

Service

I contribute to educational technology through student mentorship, professional service, collaborative initiatives, and engagement with educational communities.

About Me

My research integrates generative AI, game-based learning, HCI, and UI/UX design to create and evaluate interactive learning environments grounded in learning theories. I have contributed to the development of multiple research prototypes, including an AI-driven web-based platforms and educational games.

ProductiveMath

ProductiveMath

Gamerate

Gamerate

Geoquest

Geoquest

Academic Projects

3 projects

Hover to explore
AI Teacher Training

AI Teacher Training

Engineering Course Material Design

Engineering Course Material Design

Elementary School Sandbox Material Design

Elementary School Sandbox Material Design

Instructional Design

3 projects

Hover to explore
Bloom

Bloom

MathRunner

MathRunner

Rise

Rise

Educational Games

3 projects

Hover to explore