I’m Deniz or Denise,
a PhD student.
I’m a PhD student in the Educational Technology program at the University of Florida, working in the Class Lab

I’m Deniz or Denise,
a PhD student.
I’m a PhD student in the Educational Technology program at the University of Florida, working in the Class Lab

My Research Areas
AI in Education
Designing and evaluating AI-powered learning tools that support teaching and strengthen students’ cognitive skills.
AI in Education
Designing and evaluating AI-powered learning tools that support teaching and strengthen students’ cognitive skills.
Human Computer Interaction
Using human-centered design, prototyping, and usability testing to build intuitive educational technologies for real users.
Human Computer Interaction
Using human-centered design, prototyping, and usability testing to build intuitive educational technologies for real users.
Instructional Design
Creating learning experiences grounded in cognitive and instructional theory to promote deeper understanding and skill development.
Instructional Design
Creating learning experiences grounded in cognitive and instructional theory to promote deeper understanding and skill development.
Game-Based Learning Design
Developing educational games that foster engagement, motivation, and learning through evidence-based game design principles.
Game-Based Learning Design
Developing educational games that foster engagement, motivation, and learning through evidence-based game design principles.
My Research Areas
AI in Education
Designing and evaluating AI-powered learning tools that support teaching and strengthen students’ cognitive skills.
Human Computer Interaction
Using human-centered design, prototyping, and usability testing to build intuitive educational technologies for real users.
Instructional Design
Creating learning experiences grounded in cognitive and instructional theory to promote deeper understanding and skill development.
Game-Based Learning Design
Developing educational games that foster engagement, motivation, and learning through evidence-based game design principles.

About Lab
Class Lab
Creative Learning through AI & Stealth Assessment in STEM
Under the supervision of Dr. Seyedahmad Rahimi, we focus on assessing and fostering students' 21st-century skills and STEM-related knowledge acquisition. Toward that Class lab designs, develops, and evaluates immersive learning environments (e.g., educational games) equipped with Stealth Assessment and Educational Data Mining, Learning Analytics, and Natural language Processing models.
About Me
My research integrates generative AI, game-based learning, HCI, and UI/UX design to create and evaluate interactive learning environments grounded in learning theories. I have contributed to the development of multiple research prototypes, including an AI-driven web-based platforms and educational games.
JAN 2024 - PRESENT
Graduate Research Assistant
Gates Foundation funded PRODUCTIVE project, led by Dr. Seyedahmad Rahimi (PI). I helped design an AI-powered math problem generator through Figma prototyping, educator-informed UX design, and iterative usability testing.
JAN 2024 - PRESENT
Graduate Research Assistant
Gates Foundation funded PRODUCTIVE project, led by Dr. Seyedahmad Rahimi (PI). I helped design an AI-powered math problem generator through Figma prototyping, educator-informed UX design, and iterative usability testing.
AUG 2023 - DEC 2023
Graduate Teaching Assistant
I thought EME 3813 and EME 2040, delivering modules, designing activities, and providing feedback. I also supported IDS 2935 as a third instructor, facilitating online discussions/labs and assisting with course and technical questions.
AUG 2023 - DEC 2023
Graduate Teaching Assistant
I thought EME 3813 and EME 2040, delivering modules, designing activities, and providing feedback. I also supported IDS 2935 as a third instructor, facilitating online discussions/labs and assisting with course and technical questions.

About Lab
Class Lab
Creative Learning through AI & Stealth Assessment in STEM
Under the supervision of Dr. Seyedahmad Rahimi, we focus on assessing and fostering students' 21st-century skills and STEM-related knowledge acquisition. Toward that Class lab designs, develops, and evaluates immersive learning environments (e.g., educational games) equipped with Stealth Assessment and Educational Data Mining, Learning Analytics, and Natural language Processing models.
About Me
My research integrates generative AI, game-based learning, HCI, and UI/UX design to create and evaluate interactive learning environments grounded in learning theories. I have contributed to the development of multiple research prototypes, including an AI-driven web-based platforms and educational games.
JAN 2024 - PRESENT
Graduate Research Assistant
Gates Foundation funded PRODUCTIVE project, led by Dr. Seyedahmad Rahimi (PI). I helped design an AI-powered math problem generator through Figma prototyping, educator-informed UX design, and iterative usability testing.
AUG 2023 - DEC 2023
Graduate Teaching Assistant
I thought EME 3813 and EME 2040, delivering modules, designing activities, and providing feedback. I also supported IDS 2935 as a third instructor, facilitating online discussions/labs and assisting with course and technical questions.
My Works
Projects
Process
Latest dissemination
01.
Research & Ideation
I start by understanding your brand, audience, and goals gathering insights and sparking ideas that will shape the foundation of the design.
02.
Concept Development
I start by understanding your brand, audience, and goals gathering insights and sparking ideas that will shape the foundation of the design.
03.
Prototyping & Testing
I start by understanding your brand, audience, and goals gathering insights and sparking ideas that will shape the foundation of the design.
04.
Finalize Product
I start by understanding your brand, audience, and goals gathering insights and sparking ideas that will shape the foundation of the design.
Process
Latest dissemination
01.
Research & Ideation
I start by understanding your brand, audience, and goals gathering insights and sparking ideas that will shape the foundation of the design.
02.
Concept Development
I start by understanding your brand, audience, and goals gathering insights and sparking ideas that will shape the foundation of the design.
03.
Prototyping & Testing
I start by understanding your brand, audience, and goals gathering insights and sparking ideas that will shape the foundation of the design.
04.
Finalize Product
I start by understanding your brand, audience, and goals gathering insights and sparking ideas that will shape the foundation of the design.
Contact
Let's get in touch.
Contact
Got a project in mind? Let's get in touch.
I’m Deniz or Denise,
a PhD student.
I’m a PhD student in the Educational Technology program at the University of Florida, working in the Class Lab


My Research Areas
AI in Education
Designing and evaluating AI-powered learning tools that support teaching and strengthen students’ cognitive skills.
AI in Education
Designing and evaluating AI-powered learning tools that support teaching and strengthen students’ cognitive skills.
Human Computer Interaction
Using human-centered design, prototyping, and usability testing to build intuitive educational technologies for real users.
Human Computer Interaction
Using human-centered design, prototyping, and usability testing to build intuitive educational technologies for real users.
Instructional Design
Creating learning experiences grounded in cognitive and instructional theory to promote deeper understanding and skill development.
Instructional Design
Creating learning experiences grounded in cognitive and instructional theory to promote deeper understanding and skill development.
Game-Based Learning Design
Developing educational games that foster engagement, motivation, and learning through evidence-based game design principles.
Game-Based Learning Design
Developing educational games that foster engagement, motivation, and learning through evidence-based game design principles.


About Lab
Class Lab
Creative Learning through AI & Stealth Assessment in STEM
Under the supervision of Dr. Seyedahmad Rahimi, we focus on assessing and fostering students' 21st-century skills and STEM-related knowledge acquisition. Toward that Class lab designs, develops, and evaluates immersive learning environments (e.g., educational games) equipped with Stealth Assessment and Educational Data Mining, Learning Analytics, and Natural language Processing models.
About Me
My research integrates generative AI, game-based learning, HCI, and UI/UX design to create and evaluate interactive learning environments grounded in learning theories. I have contributed to the development of multiple research prototypes, including an AI-driven web-based platforms and educational games.
JAN 2024 - PRESENT
Graduate Research Assistant
Gates Foundation funded PRODUCTIVE project, led by Dr. Seyedahmad Rahimi (PI). I helped design an AI-powered math problem generator through Figma prototyping, educator-informed UX design, and iterative usability testing.
JAN 2024 - PRESENT
Graduate Research Assistant
Gates Foundation funded PRODUCTIVE project, led by Dr. Seyedahmad Rahimi (PI). I helped design an AI-powered math problem generator through Figma prototyping, educator-informed UX design, and iterative usability testing.
AUG 2023 - DEC 2023
Graduate Teaching Assistant
I thought EME 3813 and EME 2040, delivering modules, designing activities, and providing feedback. I also supported IDS 2935 as a third instructor, facilitating online discussions/labs and assisting with course and technical questions.
AUG 2023 - DEC 2023
Graduate Teaching Assistant
I thought EME 3813 and EME 2040, delivering modules, designing activities, and providing feedback. I also supported IDS 2935 as a third instructor, facilitating online discussions/labs and assisting with course and technical questions.
Check out some of the projects
My Works
Process
Latest dissemination
01.
Research & Ideation
I start by understanding your brand, audience, and goals gathering insights and sparking ideas that will shape the foundation of the design.
02.
Concept Development
I start by understanding your brand, audience, and goals gathering insights and sparking ideas that will shape the foundation of the design.
03.
Prototyping & Testing
I start by understanding your brand, audience, and goals gathering insights and sparking ideas that will shape the foundation of the design.
04.
Finalize Product
I start by understanding your brand, audience, and goals gathering insights and sparking ideas that will shape the foundation of the design.
Contact